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 Machina Gadget Beatdown

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Life Stream Dragon
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PostSubject: Machina Gadget Beatdown   Thu Mar 15, 2012 2:32 am


its going 24-6 now xD almost unstoppable, and my sideboard is so good setup that i am able to counter almost everything my opponent has.. the deck mains no traps which means it keeps doing its shit fast.. traps are slow to begin with and this deck can otk when needed.. true that its vulnerable to traps, but with the high lvl monster count i can bring back Fortress with ease..

Inzektor: Shadow-Imprisoning Mirror + Skill Drain

Wind-up: Skill Drain + Rivalry Of Warlords + Gozen Match

Dino Rabbit: Royal Decree (Further no Side neede cuz your monsters gonna be stronger anyways)

what do you guys think?




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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 6:29 am

always wanted to tryout this type of deck <3




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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 9:39 am

Clockwork sucks ;p arnt there any better options??


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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 11:50 am

mmmm, Karin's right. I think adding Lance and shrink will be a better idea for the deck, since you don't really run traps and stuff.



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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 12:24 pm

No no L, its trade-in material, but i mean arnt there better options like idk super machine king or w/e lol


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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 3:42 pm

clock work is randomn but...meh who[ really cares ^^




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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 3:51 pm

No, no... Lance and shrink will work amazing



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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 5:09 pm

MissHeartless wrote:
Clockwork sucks ;p arnt there any better options??

clockwork is pro -.- easy to summon, trade-in material, ennead material, fortress material, overruns high beaters, gets rid from tkro etc.... dont crap on my clockwork hes pro in this deck >.< i mean prove me wrong

lance and shrink is not needed in this deck since i got solidarity to run over my opponents monsters...




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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 6:05 pm

If I dark hole, you can't do a solidarity.



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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 9:39 pm

L.Lawliet wrote:
If I dark hole, you can't do a solidarity.

dark hole is once, even so i can return fortress with ease.. and what are the odds that i have 3 beaters on the field and i dont have game yet? you have a stalling deck? -.-




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PostSubject: Re: Machina Gadget Beatdown   Thu Mar 15, 2012 9:59 pm

I do a lot of control decks, that's why I'm asking.



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